May 22, 2006

Metal Gear Solid 2: Sons of Liberty

I just finished playing Metal Gear Solid 2. It was just as good as the first one, although with even more effort going into the gameplay, missions and map design, and storyline. One thing that really impresses me, after going through the game, was how smoothly the combat, sneaking, and activities are handled. Everything felt very natural and continually moving forward. There are no load times, or strange responses that make you wonder why the character just did something when you meant something else. Being able to pull that off is impressive.

The story of this game is much more complex and layered than the previous game. I won't reveal anything and risk spoiling things for people who haven't played the game (although it is old now) but it is a story that is extremely well thought through. The story slowly unravels as you move forward in the game, revealing ideas and motivations that require you to think for yourself about the issues and current events that are going on in your world today.

Some might find it surprising that it is a Japanese game maker that would explore American ideals to such depth, rather than an American game maker. But Hideo Kojima is someone who you can tell really has deep belief in what he does and that it is important to try and make other people think about their lives and the world around them. In many ways the ideas presented are universally applicable, despite being based in New York City and on American ideals. I think, actually, that American publishers would not be willing to distribute a game that might carry such a heavy political and social message.

Posted by josuah at May 22, 2006 4:25 AM UTC+00:00

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